<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Translation-Craft on Michał Kaczyński</title><link>https://personal.quack.world/tags/translation-craft/</link><description>Recent content in Translation-Craft on Michał Kaczyński</description><generator>Hugo</generator><language>en-GB</language><lastBuildDate>Thu, 24 Sep 2026 17:55:55 +0200</lastBuildDate><atom:link href="https://personal.quack.world/tags/translation-craft/index.xml" rel="self" type="application/rss+xml"/><item><title>Localization Showcase</title><link>https://personal.quack.world/localization/showcase/</link><pubDate>Tue, 01 Sep 2026 21:10:06 +0200</pubDate><guid>https://personal.quack.world/localization/showcase/</guid><description>&lt;p&gt;/n&lt;/p&gt;&#10;&lt;p&gt;Translation samples from the first Kenshi, completed in a single day for a translation test. They are not representative of the stylistic, character-voice, or translation choices made for the sequel.&lt;/p&gt;&#10;&lt;p&gt;Download the &lt;a href="https://personal.quack.world/showcase/localization-showcase.xml"&gt;XML package&lt;/a&gt; here.&lt;/p&gt;&#10;&#10;&lt;article class="comparison" id="fictional-terminology"&gt;&#10; &#10; &lt;header&gt;&#10; &#10; &lt;h2&gt;&lt;a href="#fictional-terminology"&gt;Making fictional terminology sound believable&lt;/a&gt;&lt;/h2&gt;&#10; &lt;/header&gt;&#10; &#10; &#10; &lt;div class="comparison__notes"&gt;&#10; &lt;p&gt;&lt;strong&gt;Rationale&lt;/strong&gt;Catcrawlers is deliberately written as a game whose rules the player is not meant to understand. The terms are intentionally nonsensical. I&amp;#39;ve mirrored the approach, creating equally nonsensical terms, spoken with the confidence, cadence and rhyme typical of a Polish street hustler.&lt;/p&gt;</description></item></channel></rss>